# SynthCity architecture The luminous city uses original building OBJ geometry and facade/emission texture maps from [SynthCity by Jeff Beene](https://github.com/jeffbeene/synthcity), copyright 2024 Jeff Beene, under the [MIT license](/licenses/synthcity.txt). Original source mesh topology and texture UV coordinates are retained. OBJ geometry is converted to self-contained GLB for the existing static service; valid normal directions are retained and invalid zero normals are repaired from their faces. Placement, physical scale, instancing, the continuous resume route, suspended transit lane, chapter exhibits and inspection interactions are adapted for Wu Yinle's portfolio. Distant window shaders and route framing are portfolio implementations informed by the source's window density and light-field treatment. Seven facade colour/emission map pairs are packed into shared 512 px-per-facade WebP atlases. Geometry is delivered as one gzip-compressed packet; standalone GLB remains available only as a compatibility fallback. Real portfolio screenshots, photographs and certificates use their existing independent images. The source's separately credited Spinner car, soundtrack and sound effects are not included. Original portraits, photography, project snapshots and award documents belong to the portfolio's existing content.